
Ever wish there was something you could do with the bodies that litter the ground? Now there is! just approach any corpse and a bury prompt will appear. Hold crouch next to the body for a moment and the burial will activate. If there is a cemetery or graveyard nearby you will automatically bury the body with the rest.
approach any corpse and a bury prompt will appear. Hold crouch next to the body for a moment and the burial will activate a short animation plays while the screen darkens and when it comes back you will be nearby with a fresh burial mound. If there is a cemetery or graveyard nearby you will automatically bury the body with the rest. Burying a body causes 1 hour to pass in game. Graves will stay persistent and not despawn until they are over 1500 feet from the player. featuring three randomized grave mounds. if no cemetery is close a random spot in the wilderness will be chosen. graves should not spawn on roads or in water. The player receives $5 for burying a body in a cemetery.
Installation: place in main game folder.
Requirements: scripthook
Update: V2 Massively improved from V1
+natively wired prompt that is now hold to activate. NO MORE ACCIDENTAL BURIALS!
+corpse scanner and prompt reliability massively improved and almost always reliable
+ new ini file allowing players to allow or disallow burying animals
+players are now given $5 for burying someone in a cemetery although there is not yet an on screen indication of this.
+mound placement logic completely rebuilt:
Graves will now appear properly oriented with other graves in the cemeteries.
Graves now follow the slope of the ground where they are placed
Wilderness placement is much farther from roads and far less likely to spawn in towns
-removed unimmersive mound model
this is version 1.0
it is stable and fully functional
Planned Future Updates:
voice lines
optional permanently persisting graves
digging animation with a shovel
honor bonus upon burial
Credits:
gunnamon
Downloads
| Name | Format | Size |
|---|---|---|
| Burythedead.zip | ZIP | 34.69 KB |
To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.


