
I created a script that dynamically changes the height of unimportant NPCs. No more ini files, or static sizes.
“Youre a short man Mr Morgan”
Hey folks! I’m back, and I’m so stoked that I got this to work becuase after alll these years, we were still missing an npc mod that added diversity and variety.
I figured out a way to do just that with some coding wizardry
Main features
This script was built off the framework of my Dynamic Wildlife mod, and I simply transferred and made some adjustments.
This mod does exactly what it says, it naturally, and dynamically alters the height of unimportant npcs so that not everyone in this game is the exact same height as Arthur (who is presumably 6ft or so)
I used a scale factor of .80 up to 1.15, this gives the approximate heights of 4’8 up to 7ft or so for the big boys.
Now we have Npcs who are much shorter (Short Kings Unite!)
And some who even tower over Arthur (but not obnoxiously)
I’m all about variety and diversity, and ADHD is my gift and my curse lol.
But I like things to feel natural and organic.
I’ve also added a protection layer so that neither Arthur, nor any of the Van Der Linde gang will be affected by the randomizer.
INSTALLATION
Just Drag and Drop the .asi file into your root folder where RDR2.exe is located. Pretty Simple!
Requirements
ScripthookV2 and an asi loader.
Shout outs
Thanks to my ADHD and OCD and crippling obsession with pounding my head against a wall until something finally works lol.
Credits:
HeadBangingDead
Downloads
| Name | Format | Size |
|---|---|---|
| DynamicNPCS-Realistic-Sizes-V2.zip | ZIP | 61.47 KB |
To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.




