
Hi All,
This mod contains the Autodromo Tacna, with the actual circuits and its 8 layouts, 4 variants clockwise and counter-clockwise.
It’s a small circuit in a desertic area in the south of Peru, interesting and fun to drive also thanks to some gentle undulations.
The mod includes also 3 fictional layouts: Junior, National and an FIA-Grade 1 for F1, which is a fast circuit, characterized by spectacular elevation changes thanks to the nature of the desertic landscapes, with more than 40 meters gain from the starting line to the top at T10-11.
There are four full-throttle sections and plenty of overtaking spots, including T1 after the long main straight.
The steep uphill section between T6 and T11, with the fast chicane and the blind corner at T10, is probably the most spectacular bit; also remarkable is the following downhill section, started by the banked T11 and including the high-speed T12.
The trick braking zone that follows brings cars to a triple chicane inspired by the old “Triangle” in Singapore.
The two shorter layouts maintain most of these features.
Location: Tacna – Peru
FIA Grade-1
Length: 3,422m, 3,349m; 2,094m; 2,021m (Actual). 4,610m; 3,736m; 3,360m (Fictional)
Width: 11-15m
If you want to contribute to the creative process please visit my new Patreon channel where there are even more circuits!
[NOTE: For this mod and for all my mods please remember to hold the SHIFT button while loading the track as it succesfully adds the sides.csv file which optimize the AI]
The mod has:
2 Circuits: the actual version with 4 layouts (with 2 directions each) and the fictional redesign with 3 layouts
Pit Boxes
Full compatibility with SOL, Pure, Custom Shaders Patch, and Content Manager
Replay Cameras
GrassFX and RainFX support
Night lighting
AI Lines
Accurate representation of the surroundings of the circuit and of the facilities of the real racetrack
Unique items like kerbs, pits, barriers and bridges
3D Trees
Credits:
AATR
Downloads
| Name | Format | Size |
|---|---|---|
| tacna.7z | 7Z | 400.53 MB |
To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.










