
Guards, Lawmen, Bounty Hunters, Dogs, Horses, Vanhorn and Butcher Creek Residents can be configured to cause no Honor loss when killed, and looting their bodies will also cause no Honor loss.
Edit the .ini file to configure whether killing each ped type causes Honor loss.
Ranchers = Ranch Guards.
Guards = Most Guards, such as the Cornwall’s Guards, Sisika Guards, Fort Wallace Guards, Orange Plantation Guards.
AnnesburgGuards = Annesburg Guards.
BrontesGuards = Saint Denis Mobs.
Grays = Gray Family.
GraysGuards = Gray’s Guards.
Braithwaites = Braithwaite Family.
BraithwaitesGuards = Braithwaite’s Guards.
Law = Lawmen.
BountyHunters = Bounty Hunters.
VanhornCitizens = Vanhorn Residents.
VanhornThugs = Vanhorn Outlaws.
ButcherCreekHillbilly = Butcher Creek Residents.
Urchin = Street Kids.
Dogs = This can be set to work only on enemy dogs.
Horses = This can be set to work only on enemy mounts.
WildHorses = Untamed Horses.
FarmAnimals = Domestic Animals.
Edit the .ini file to configure whether each action causes Honor loss.
WatchAnimalBleedout = Watching Animal Bleedout.
Loot = Looting the Corpse.
StealMount = Stole Horse or Donkey or Mule.
StealWagon = Stole a Wagon.
Bonus.
Criminal = Treats peds in specific relationship groups as criminals. Killing them will not get wanted level or Honor loss, and you can turn them in cell to get the bounty paid.
If using the Dispatch Mod, there are some new types:
GuardLegitimate = Separates Cornwall’s Guards and Sisika Guards from Guards and adds Train Guards.
Pinkertons = Pinkerton Detectives.
GuarmaLaw = Fussar’s Military.
Army = Separated Fort Wallace Guards from Guards.
Credits:
CoffeeKFCoffee
Downloads
| Name | Format | Size |
|---|---|---|
| Honor-System-Overhaul-2.6.zip | ZIP | 101.62 KB |
To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.