Functional Bandana V1.1

Functional Bandana

A long forgotten personal mod, finally released.
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Functional Bandana makes masks and bandanas actually matter in free roam. While masked, you can:
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Prevent honor loss
Stay an unknown suspect instead of being identified by name
Prevent bounty increases
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Each feature can be enabled or disabled independently in the ini.
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Yes, I know there are already several mods covering this idea. This is just another take with a few extra features I havent seen elsewhere:
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Per-town identity cooldown (optional): Once you’re identified in a town, your mask won’t hide your identity there again until the cooldown expires.
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Line of sight identity detection: Removing your mask during a pursuit only reveals your identity if a lawman actually has line of sight to your uncovered face. If nobody can see you, you remain an unknown suspect until they can.
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Custom mask support: It should already work with modded masks and bandanas, but you can add additional drawable names or hashes from clothing mods to the ini so they’re recognized as valid masks.
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—New in 1.1—‎ ‎ ‎ ‎
Per-location mission recognition (optional): Even with blockIdentity enabled, the more missions you’ve completed in a town, the more likely townsfolk and law will recognize you through your mask. Each protagonist (Arthur/John) has their own tracked mission set per location. Configure the base chance, mission bonus per completed quest, and a hard cap, all in the ini.
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Two cooldown modes: Choose between hard mode (cooldown completely blocks the bandana effect, the original behavior) or exponentialChance mode (cooldown doesn’t hard-block, instead recognition becomes exponentially more likely right after exposure, decaying to normal as the cooldown expires).

Requirements
ScriptHookRDR2 V2
Up to date version of the game
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Installation
Drop FunctionalBandana.asi and FunctionalBandana.ini into your RDR2 directory

Credits:

somncoitus

Downloads

NameFormatSize
FunctionalBandana-1.1.zipZIP147.34 KB

To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.

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