Texture Trove V2.0

Texture Trove V2.0

A retexture project of many of Starfield’s assets both major and neglected.

So just over a week ago now I started modding Starfield. Learning how the current tools work, doing small tweaks here and there.
Well now I feel comfortable with the pipelines for audio and textures I’m going to be putting a lot of my tweaks in this one stop shop package.
My mods that are too meta will not be included in this project.
Also all textures (so far) are exactly the same size as vanilla, so in theory there should be zero performance loss.

Keep in mind, I’m just a dumbass with too much free time on my hands, not a professional. I’m not even using photoshop just Gimp 2 lmao. So think of this as just a personal passion project that I’m sharing because why not.

NOW WITH FULLY CUSTOMIZABLE FOMOD:

Options:

Armor/Clothing
Nightwear with lighter base color and NASA symbols

Items

AID
Bog’s Grog with a more complimentary color palette

MISC
Wooden Duck with white base and yellow bill

Objects

General
Brick Palletes with darker less blurry texture
Wooden Crates with more detailed wood texture
Trash bags changed from black to green

Statues
Benjamin Bayu statue in Neon changed from bronze to gold
Solomon Coe statue in Akila changed from green to light brown wood

Planets
Akila with brighter colors

Signs
Enhance and Outfitters signs in Neon altered to add japanese text (probably not accurate but it’s for the vibes)

Credits:

SM451

Downloads

NameFormatSize
SM451s-Texture-Trove-2.rarRAR39.68 MB

To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.

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