Akila City Oasis (Wip) V0.06

Akila City Oasis (Wip) V0.02

This is my work in progress and would love any feedback you all can provide. The main idea is to provide the city with more areas to explore and make it feel more alive, In the expanded part of the city I’ve created and copied a bunch of buildings with the intention they can all be walked into with no loading screens. Almost every new building with a door can be opened and walked into. 4 or 5 of the new buildings have a furnished interior, the rest have partial interiors or are empty for now until i focus on them more. But the main reason for this is so other modders can add there own mods to the city like modded shops or npcs for their own missions. I’m learning as I go cause this is my first mod. There’s no NPCs walking around the town yet, and your companions will be jumping all over the place cause the navmesh isn’t done, but you should be able to explore everywhere.

Also I highly recommend using the “disable LOD swap” feature in the “Starfield Engine Fixes” and “Rabbit’s Real Lights Akila City” mod, and “Royal Weathers” mod. Not required but definitely enhances the experience.

And so far it’s compatible with the Star Wars Genesis mod too!

But please let me know what you all think, if you have anything you’d like to see, I’m open to ideas. Almost none of it is done cause I’m working on it piece by piece so i’m re-doing things as i go.

Can be installed with Mod Manager 2. If you do it manually, just make sure to back up your akilacity.BTD file located in
Starfield/data/TERRAIN/

And of course…..BACK UP YOUR SAVES…and enjoy exploring!

Changelog: +

Credits:

Marksamusprime

Downloads

To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.

Rate this mod
Subscribe
Notify of
guest
0 Comments
Newest
Oldest Most Voted