
This mod replaces Arthur’s player skeleton (meta_base_player.yft) with a merged version that includes the clothing bones from the NPC male skeleton (meta_base_male.yft). The result is that NPC coats, jackets, vests and other outerwear now deform and simulate correctly when equipped on the player something that was previously impossible without this skeleton merge.
FEATURES
NPC coats and jackets all 287+ NPC coat variants now work on Arthur with correct cloth simulation
NPC vests and waistcoats closed jacket bones included for proper vest deformation
All vanilla content preserved original 756 player bones are completely untouched
REQUIREMENTS
LML (Lenny’s Mod Loader)
Ultimate YMT Helper
No Bone Limit ASI
INSTALLATION
Extract the Ultimate Player Skeleton folder
Place the folder inside LML
Have fun!
KNOWN LIMITATIONS / WHAT CANT BE USED STILL
NPC Faces/Heads applied to Arthur will have deformation issues still so you will still need to switch to an ambient ped for it to look proper (meta_base_male)
Belt and holster cloth bones are not included to stay within safe bone limits (That unfortunately means no dual holsters with guns but they do spawn)
Some minor NPC combo coats may look stretched
Online (RDO) and Ped (ambient beard_mr1) beards look deformed (CS beards still work and ofcourse player beards)
Credits:
SirJosephWindsor
Downloads
| Name | Format | Size |
|---|---|---|
| Ultimate-Player-Skeleton-V1.8.rar | RAR | 155.60 KB |
| Ultimate-Player-Skeleton-1-1.rar | RAR | 129.89 KB |
To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.





