
This is the Ultimate Companion mod for RDR2! It allows you to recruit any of the gang’s enforcers or gunmen/women as companions to take with you on adventures! You can recruit up to 2 companions at once. To recruit them, simply walk up to the desired character in camp, and press the recruit prompt. Sometimes, they will be busy or unrecruitable. This is mostly because they are about to, or already are reserved for a scripted camp encounter/dialogue. This mod also only works as Arthur, in chapters 1-6. It does NOT work in the Epilogue. (Working on making that happen)
Features
The mod features 18 recruitable companions, including: Abigail, Bill, Charles, Dutch, Hosea, Javier, John, Karen, Kieran, Lenny, Mary-Beth, Micah, Molly, Sadie, Sean, Susan, Tilly, and Uncle.
When out in the world, your companions will not just stand around doing nothing. They will find active scenarios depending on the environment and act naturally! In this picture, you can see the companions fishing with Arthur! They will also react to whatever the player catches while fishing as well!
Your companions will follow you on horseback, with their actual owned horse. This image features Dutch riding his signature horse, The Count.
The mod features the ability to recruit up to TWO companions at once (for now). In the future, this number may be brought up as I fix more bugs with the companion system itself. This image features the player hanging out with Lenny, and Kieran. Kieran is inside the general store shopping, while Lenny is outside with Arthur!
Your companion is also excellent in combat. If any NPC becomes an enemy, they will aid the player according to the situation. For example, if you are in a bar, and start a fist fight, your companion will match your level of force, and help you beat them up, instead of starting to shoot. Your companion will also defend you from the law, and bounty hunters.
COMPANION CONTROLS
Each companion has their own set of separate commands, which are “Dismiss”, “Wait Here/Follow Me”, and “Stay Back/Stay Close”. Additionally, when travelling in a group, you have access to group commands. These automatically control every companion in your group. The group commands include “Be Passive/Be Aggressive”, “Mount Up”, “Regroup”, and “Go There”. Regroup is most useful if a companion gets stuck somewhere.
COMPANION HEALTH/DOWNED SYSTEM
Your companions are not invincible! Each companion has 2500 health. This is a lot of health, and it should last them a while, however when they lose all of their health, your companions will be downed. While downed, they go into a special state where they are lying on the ground and cannot move, follow you, or shoot anymore. It is up to you to rescue them and revive your companion. You have 60s to revive them, or else they bleed out, and will die. When your companions die, they are sent back to camp and obviously removed as your companion. There is also a visual map indicator, a flashing red blip on your companion signifies they are downed and need your assistance.
*****IF YOU DO NOT WISH TO ENABLE THIS SYSTEM, DISABLE IT IN THE .INI FILE!*****
Installation instructions
Ensure you have already installed Alexander Blade’s scripthook, OR ScripthookV2 the mod can work with either. After that, simply drop the contents of the mod folder into the game directory.
Known Issues/Limitations
Sometimes, some of your companions, after leaving the camp, can be teleported back into camp because they were being reserved for a scripted encounter right after you recruited them. There is nothing I can do about this with the mod. To fix it, simply dismiss them, and sleep at camp and they will become recruitable again. This bug can only happen within a certain distance of the gang’s camp, so it won’t happen when you are far away. Also, this mod is for ARTHUR ONLY. This mod does not work in the Epilogue, at least not yet. Still trying to figure out the best way to do that.
Credits:
bhrdev
Downloads
| Name | Format | Size |
|---|---|---|
| Ultimate-Companion-Mod-1.5.18.zip | ZIP | 329.01 KB |
To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.




