No Starter Ship Challenge

No Starter Ship Challenge

Wanted a challenge when starting a new game?
Well than this mod is for you.

Currently this mod is NMSMB only, no lua script available. (not sure if I will port it to lua)
This is more or less an on hands mod, so if you’re new and you don’t know how to merge or work with the modding tools this mods might not be worth using as it might conflict with a lot of other mods

What changes

Your starter ships starts extremely far away and is broken
You spawn with a minotaur and save beacon

The starting exocraft can be changed by editing: public static int GarageChoice = 4 (range: 0-5)

You can pick up the geobays
The construction research unit, now contains ALL building recipes that are available to you.
With 4.0 some of the options have been removed. As they are already in the custom game-mode options.

Files Changed

METADATA/REALITY/DEFAULTREALITY.MBIN
METADATA/GAMESTATE/DEFAULTSAVEDATA.MBIN
GCGAMEPLAYGLOBALS.GLOBAL.MBIN
GCBUILDINGGLOBALS.GLOBAL.MBIN
METADATA/REALITY/TABLES/BASEBUILDINGOBJECTSTABLE.MBIN
METADATA/REALITY/TABLES/UNLOCKABLEITEMTREES.MBIN

Credits:

jackty89

Downloads

To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.

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