Retrospections – Back to Atlas Rises: Color Palettes

Retrospections – Back to Atlas Rises: Color Palettes

Retrospections – Back to Atlas Rises: Color Palettes

Retrospections – Back to Atlas Rises: Color Palettes

This mod aims to restore the Atlas Rises era color palettes/combinations back into Visions/NEXT versions.

Mod adds:
Multi color grass: Planets can now have 2 primary colors of grass, often resulting in beautiful gradients.
Old color palettes for all planets

This mod doesn’t change:
Terrain generation
Water colors
Planetary objects (trees, plants, etc)

For the best experience i strongly recommend to use the Back to Foundation mod with it’s terrain and asset modules along with this mod.

Installation

Place the “Back.to.Atlas.Rises_color_overhaul.pak” into your “PCBANKS/MODS” directory.

Recommend to delete SHADERCACHE.

Changelog

0.1.0 – Initial Release.

0.1.1 – Fixed the bug where ringed lush planets had incorrect ring colors.

0.1.2 – Added old planetary palettes for all types of planets.

Credits:

bombobux

Downloads

To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.

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