
Fictional London Grand Prix / British Grand Prix
Location: Greater London area, in Richmond Park
FIA Grade: 1
Length: 5.184km
Turns: 14, going clockwise
Elevation difference: 20.2m
Track description
The 1200m long main ‘London’ straight provides one of the main overtaking opportunities going into T1. The other opportunity lies in T3, Woodlands, racing around the famous Lake Richmond. Drivers that are brave enough to stick a move around the outside of T2 are rewarded with the inside going into T3, similar to the Curva Grande of Monza. This corner showcases grit and determination.
Then follows Sector 2 & 3, consisting of a mix of high-speed bends, challenging braking zones and technical turns, concluding the lap with T13-14, Thames, requiring big balls to extract maximum lap time or to setup an overtake going into T1. The circuit is undulating, with many elevation changes during the lap through the vast Richmond Park, despite its modest elevation difference of ±20m.
Notes
– Working AI, though beware of issues with them as they are not fully optimized.
– GrassFX (3D grass) is active.
– 20 pit/grid slots, usable for online races or with AI.
– For F1 cars, a low/medium-downforce is recommended to have enough straight line speed to overtake in the first half, and enough downforce through the technical and aero-dependent second half of the track.
– Credits to Simon The Goose and SplatRacer for assets and help in Blender.
Drag the ZIP-file directly into Content Manager and you’re good to drive. Enjoy!
Hotlap video
Credits:
AlphaRomeo127
Downloads
| Name | Format | Size |
|---|---|---|
| R_Richmond_Park_Circuit.zip | ZIP | 100.75 MB |
To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.









