
Hi All,
This mod features a Grade-1 redesign of the Mine Circuit, also known as Nishi-Nihon Circuit; it was opened in 1972 and had alternate fortunes for three decades until it bankrupted in 2002. Mazda owns it and used it as proving ground since 2006.
The new design uses parts of the original circuit and some surrounding spaces to reach 4.4 km.
It is now running counterclockwise, so the main straight is approached in the opposite direction.
Characterized by constant elevation changes as it follows the hills of the Japanese island, it has distinctive features in the Turn 1 underpass, in the long T6-7-8 triple apex uphill corner and the also uphill fast bit from T18 to T20.
Particularly tricky will be the downhill braking zone in the final corner.
Overall, it has kept its windy, slow traits, where traction will be crucial, but the completely new Sector 3 adds now a faster section and more potential for wheel-to-wheel action
Location: Mine – Japan
FIA Grade-1
Length: 4,460m
Width: 15m
If you want to contribute to the creative process please visit my new Patreon channel where there are even more circuits!
[NOTE: For this mod and for all my mods please remember to hold the SHIFT button while loading the track as it succesfully adds the sides.csv files which optimize the AI]
The mod has:
Pit Boxes
Full compatibility with SOL, Pure, Custom Shaders Patch, and Content Manager
Replay Cameras
GrassFX and RainFX support
Night lighting
AI Lines
Accurate representation of the surroundings of the circuit
Unique items like kerbs, pits, barriers and bridges
3D Trees
Credits:
AATR
Downloads
| Name | Format | Size |
|---|---|---|
| nishi_nihon.7z | 7Z | 321.96 MB |
To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.










