
Small mod that allows you to tag objects and pickups in deadeye as if they were peds, just like in RDR1.
I discovered that OBJECT::_0xE157A8A336C7F04A(Any p0, Any p1) makes both objects and pickups taggable in deadeye if the second parameter is true. I therefore have this native named as follows:
OBJECT::_SET_OBJECT_DEADEYE_TARGETTABLE(Object object, BOOL targettable)
another possible name:
OBJECT::_SET_OBJECT_TARGETTABLE_3(Object object, BOOL targettable)
Installation instructions
Place TaggableObjects.asi into your game’s root folder where RDR2.exe and PlayRDR2.exe are located. ScriptHook, either AB’s or V2 is required.
In the first game, you are also able to tag vehicles and corpses. This mod does not currently include these features, however, they are planned for a future update.
Credits:
Rspect
Downloads
| Name | Format | Size |
|---|---|---|
| Taggable-Objects-1.0.zip | ZIP | 5.53 KB |
To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.




