VAXIS’s Physics Based Water V1.0

Physics Based Water

Physics Based Water is a complete water simulation overhaul for Red Dead Redemption 2, designed to make rivers, lakes, and shorelines feel heavy, alive, and shaped by constant motion.

* Water surfaces have been updated to better reflect flow, depth, and terrain interaction.
* Horse, Arthur, fish, boats, and animals all now makes much more noticeable changes to the water surface.
* Waves now has increased travel ratio, making waves move along the water extremely far compared to vanilla.
* Rivers now carry more visible weight, with improved wave response, foam behaviour, and surface deformation during movement.
* Shorelines react more naturally to changing water conditions, with smoother transitions between shallow and deep areas.
* Reflection stability has been improved, reducing visual noise while allowing reflections to respond dynamically to wave motion.
* Surface detail and water geometry have been refined across all distances for a more consistent and natural presentation.
* Added function where shadows now also gets diffused in water.

Likely performance impact should be expected.

INSTALL:

NOTE: (Make sure to already have water settings in the menu on the highest before installation)

* Place “PhysicsBasedWater” folder in lml folder.

Credits:

VAXIStaa

Downloads

NameFormatSize
Physics-Based-Water-v1-0.zipZIP21.11 KB

To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.

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