
Physics Based Water is a complete water simulation overhaul for Red Dead Redemption 2, designed to make rivers, lakes, and shorelines feel heavy, alive, and shaped by constant motion.
* Water surfaces have been updated to better reflect flow, depth, and terrain interaction.
* Horse, Arthur, fish, boats, and animals all now makes much more noticeable changes to the water surface.
* Waves now has increased travel ratio, making waves move along the water extremely far compared to vanilla.
* Rivers now carry more visible weight, with improved wave response, foam behaviour, and surface deformation during movement.
* Shorelines react more naturally to changing water conditions, with smoother transitions between shallow and deep areas.
* Reflection stability has been improved, reducing visual noise while allowing reflections to respond dynamically to wave motion.
* Surface detail and water geometry have been refined across all distances for a more consistent and natural presentation.
* Added function where shadows now also gets diffused in water.
Likely performance impact should be expected.
INSTALL:
NOTE: (Make sure to already have water settings in the menu on the highest before installation)
* Place “PhysicsBasedWater” folder in lml folder.
Credits:
VAXIStaa
Downloads
| Name | Format | Size |
|---|---|---|
| Physics-Based-Water-v1-0.zip | ZIP | 21.11 KB |
To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.
