No Cargo Drops V3.7

No Cargo Drops 3.7

I don’t know for you but for uncharted worlds, there’s a whole lot of stuff on these 🙂

So this mods aims at reducing stuff by removing the least needed ones : Cargo Drops.
Wild ones at least.
But you can still find crates near buildings or other waypoints as expected.

Since 2.3 : new optional mod file to remove cargo drops near Portals. Can be used alone or with the main No Cargo Drops mod.

Credits : Thanks a lot to Rayrod for the hint toward the MBIN hosting the cargo drops spawn settings. This mod would have probably not existed before a long time without him. Thanks also to LazMonk for his experimentations who greatly helped to update this mod for Beyond.

Options:
– Also remove Buried Technologies with No Buried Technologies
– Also remove Damaged Machineries with No Damaged Machineries

This mod has been updated for Worlds Part 2 new modding scheme. v3.7 has been updated for 5.58 game version and improves compatibility. The near Portal mod is still fine.

Compatibility:
– CHECK IF THIS MOD IS COMPATIBLE WITH LATEST GAME VERSION
– CHECK IF THIS MOD NEEDS TO BE MERGED WITH ANOTHER OF MY MODS
– An AMUMSS (5.0 or higher) .lua script is provided for No Cargo Drops near Portals as this mod can’t be used along any other mod editing the MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\PORTAL\PORTAL.SCENE.MBIN file.

Credits:

Lo2k

Downloads

To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.

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