New Atlantis Awaits V0.99.5.1

New Atlantis Awaits V0.58.1

Important Before Installing:
Before installing this mod, please make sure to leave New Atlantis and possibly even the entire planet for safety. This will help avoid potential issues during installation.
Also, make sure this mod is loaded at the top of your load order for all New Atlantis-related mods. Any other mods that affect New Atlantis should be placed below this one to ensure compatibility and proper functionality.

The Patch Hub page is now live! πŸŽ‰
You can now find all current and future patches there, starting with the newly released Falkland Systems Patch.
Check it out and make sure to load the patch after both New Atlantis Awaits and Falkland Systems to remove the invisible wall issue. More patches coming soon!

New Atlantis Awaits Patch Hub

Mod Features:
New Roads & Buildings: New pathways and buildings have been added, making New Atlantis feel more expansive and lively.
A Short River: For the first time, New Atlantis has its very own river! Though small, it adds a nice dynamic to the environment.
Dynamic NPC Movement: NPCs in New Atlantis have always had dynamic movement, but with this update, I’ve added many more NPCs to populate the city. They now follow their regular schedules, coming and going at specific times, making the city feel even more vibrant and alive.
New Locations: There are several new locations added to New Atlantis. While they currently do not have names, I plan to add names, markers on the map, and fast travel options in the future.
Spaceport Changes: Many NPCs are now employed at the spaceport, making it busier than ever. The viewport also features new elements, and you’ll notice new cafeterias and spaces within some of the buildings.
Static Ships & Pads: For now, landing pads and ships remain static due to technical challenges, but I am working towards a more dynamic system. This is still in beta, and much will change by version 1.0.

A Lot of Small Changes:
There are many subtle changes throughout the mod that might not be immediately noticeable but significantly improve the overall feel of New Atlantis. From adjustments to the placement of small objects, improved textures in certain areas, and fine-tuning of NPC behavior, there are far too many details to list. These small changes collectively contribute to a more immersive and polished experience.

Future Plans:
More locations and features are planned for future updates.
I plan to add names for the new locations, map markers, and fast travel options.
Feedback from the community will play a crucial role in shaping the mod.
Note on Textures:Textures have not been modified in this mod due to technical reasons. However, there are already many excellent texture mods available, and I believe these provide enough detail for New Atlantis. This mod focuses on architecture, layout, and environmental design.

Installation Instructions:
Install via Vortex or,
Manually place the mod’s content into the Data folder of your Starfield installation.

Changelog: +

Credits:

CHECKER90

Downloads

To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.

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