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Location: Nonexistent
Length: 6.86km / 4.26mi
Width: 10-15m / 33-49ft
Longest Straight: 2km / 1.24mi (no chicane)
Elevation change: 25m / 82ft
Features:
2 layouts, 36 pits
Separate higher-poly mesh for track surface
Dynamic racing groove
Working AI + hints and custom sidelines
Custom In-game track maps
TV cameras (2 sets)
KSLAYERS – fewer trackside objects at lower “World details” setting (crowd, marshals, vehicles, pitlane props etc.)
CSP/CM Features (v0.1.79+ recommended)
Optional skin for brake markers (Inverted colors)
Animated starter flagman and flag marshals
Grass FX – 3D grass
Rain FX – Wet track
Flags FX – Wind speed and direction affect flags
Lighting FX – Some street lights
VAO patch – Vertex Ambient Occlusion
Notes:
The pit lane has no speed limit in the fast lane. The speed limited area begins when crossing the yellow line into the working lane, where the cars are parked. This also means collision are enabled in the fast lane, but not in the working lane.
Known Bugs:
Animated flag marshals won’t reset when advancing to the next session.
The starter green flag only works in Quick Race mode.
Credits:
doublezero
Downloads
| Name | Format | Size |
|---|---|---|
| kameno_v083.7z | 7Z | 103.04 MB |
To start download click the filename. To open archive files use one of these programs: WinRAR, 7-Zip, WinZip. Some mod archives may need to be extracted before the mods will work.





